OK here is another thing I've been trying to figure out is if there is a way to change the sway setting of the grass that you can paint onto your terrain?
Does anyone know where or iven if that can be edited or turned off for certain types of grass.
The reason I ask is because I made some nice toad stools that shold not sway, or sway very little if that can be done??
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
The best place to ask and answer questions about development with Unity.
To help users navigate the site we have posted a site navigation guide.
If you are a new user to Unity Answers, check out our FAQ for more information.
Make sure to check out our Knowledge Base for commonly asked Unity questions.
If you are a moderator, see our Moderator Guidelines page.
We are making improvements to UA, see the list of changes.
Answers and Comments
No one has followed this question yet.
Wind: Detail meshes are moved by wind back and forth, rather than swaying: how do I make them sway?
Terrain - m_PreloadTextureAtlasData.size () == m_DetailPrototypes.size ()
Grass bending without windzone?
shake grass randomly method
Can you turn off bilinear filtering on terrain grass?