Tessellation seems not working (image) Why? How I can fix that?
check displacemap texture format.
it must be:
“Single Channel”
Alpha / from grey scale
otherwise shader just offset as plane, not relief.
Tessellation seems not working (image) Why? How I can fix that?
check displacemap texture format.
it must be:
“Single Channel”
Alpha / from grey scale
otherwise shader just offset as plane, not relief.