this question is about fading GUI color and size, using time So I've got a game in which you can get a checkpoint. When you enter the boxcollider a GUItexts renderer will get true and after a few seconds the renderer becomes false again. I wanted to make it stand out a littlebit more so I wanted it to popup big and green and then shrink to fontsize 60, become white and stay there for like a second. This should happen in about 3 or four seconds.
asked May 09 '11 at 03:50 PM