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What is the best way to script third person real-time action melee combat in C#?

So for our game we want to have third person, real-time, action melee combat, using a sword, with a crosshair. What would be the best way to script this?

A collider on the end of the sword maybe? Or a raycast/spherecast?

Game examples with this combat system would be: Darkfall Online, Risk Your Life, TERA Online, etc etc.

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asked May 07 '11 at 03:59 AM

apd Ninja gravatar image

apd Ninja
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you asked exactly the same question twice... Try ask your question a bit diffrent each time or if don't get any answers - don't ask again after 2 hours, just wait for answer, you will get it in maximum 2 days..

May 07 '11 at 05:59 AM Michael 16
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asked: May 07 '11 at 03:59 AM

Seen: 1151 times

Last Updated: May 07 '11 at 03:59 AM