So for our game we want to have third person, real-time, action melee combat, using a sword, with a crosshair. What would be the best way to script this?
A collider on the end of the sword maybe? Or a raycast/spherecast?
Game examples with this combat system would be: Darkfall Online, Risk Your Life, TERA Online, etc etc.
asked May 07 '11 at 03:59 AM