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Hi, I have make my own weapon in 3DSMax 2010 and I animated it without using of bones. When i export it to unity (.max or .fbx) and I go to unity editor, object hasn't any animation. How can I solve this problem? Thank you.
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http://unity3d.com/support/documentation/Manual/Animations.html This link will show you how to get the animations set up in your import. They don't show up automatically. Look at the animation splitting section. Thank you, but I did what you said before asking and repeated it again after your answer and then, I use animation spliting to do this by following the content of your link, but no one of my animation clip plays. How can I solve this problem?
May 05 '11 at 04:21 AM
hdbenisi
Do you have an animation file being imported at all? Check your export setting and make sure you are exporting the animations.
May 05 '11 at 07:50 PM
Fervent
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