I have make my own weapon in 3DSMax 2010 and I animated it without using of bones. When i export it to unity (.max or .fbx) and I go to unity editor, object hasn't any animation.
How can I solve this problem?
asked May 04 '11 at 06:16 PM
This link will show you how to get the animations set up in your import. They don't show up automatically. Look at the animation splitting section.
answered May 04 '11 at 07:01 PM