(Noob) How to stop force? (golfball)

I am just trying to make a simple 2d golf ball move up in the air in an arc and land with having it roll for a second or two and then stop.

I am using uScript (a visual scripting extension) so I will post my screen shot explaining what I am trying to do.

At this point in goes up in the air, and rolls but I do not know how to stop it from rolling or if I am even going about this in the right manner.

Hopefully the screenshot is easy to read and thanks in advance for any help!

rigidbody.velocity = Vector3.zero;
rigidbody.angularVelocity = Vector3.zero;

^^^ ahh thanks! What if I wanted to get it to gradually slow down at the end instead of abruptly stopping?

I know nothing about uScript but I think you might need to look at Physics materials.

With a physics material you can control bounce and the amount of friction on the ball and it will slow to a realistic and natural stop.

hope this helps.