Animations not importing from Blender

This might be more of a Blender question but I have made two actions in Blender that are saved and are both there when I open up Blender but when I import the model into unity the only animation is the default take and it is whatever animation I last worked on. If anyone has Blender experience it would be awesome if you could help me.

I’ve had my share of struggles w/ Blender and Unity imports. I think I’ve seen what you are describing - on the Unity Animation Import tab (where default take is showing) in the Clips area there is a +/-, click that and see if allows you to select a portion of the default take (i.e.) you can also name your clips there.

If it wouldn’t be a huge disruption to your workflow, it’s worth taking a look at Mecanim. I’ve abandoned all Blender animations and am really enjoying the reusability of Mecanim