I’ve been making an Android game using the Unity 2D features. I decided to test on my Nexus 7 tablet today (the original 2012 model) and noticed that none of my background sprites are being drawn. They’re just totally missing.
Devices tested that my game is working properly on: Nexus 4, Moto X
I tried changing the texture compression in Build Settings to Tegra, and some other settings, none of which worked. I also tried turning off compression for the offending textures, but that didn’t work either. Any advice is greatly appreciated!
EDIT: It should be noted that all of the sprites that are not displaying are fairly large, 1024 pixels wide or larger.