I am doing a cartoon-style RPG, all the characters & monsters are toon shading. But not consist with terrain because there is no way to change shader of in-built terrain. What is the best way to achieve toon-shading terrain?
I can think of 3 ways that maybe can do it, but none of it is the ultimate idea solution to solve this problem:
This question has been asked a few times, but still there is no idea solution to this.
Let's sort it out here?
I assume you could create a new "built in" terrain. You would just need to script it to function similar or the same.
answered Apr 29, 2011 at 04:06 AM