Help with BCE0019: 'enabled' is not a member of 'UnityEngine.Component'

Hi guys, I’m a total newbie to coding and would appreciate some help please. I’ve been following a tutorial for a countdown which will disable car movement until the count finishes.

Here is the full script for the countdown.

var guiCountDown : GUIText;
var countMax : int;
private var countDown : int;

function Start(){

	guiCountDown.enabled=true;
	GameStart();
}

function GameStart(){
	var car = gameObject.Find("PlayerCar 1");
	var drivingScript = car.GetComponent("PlayerCar");
	drivingScript.enabled=false;
	

	
	for (countDown = countMax; countDown>-1;countDown--){
	    if(countDown == 0) {
	    guiCountDown.text = "GO!";
	    } 
	    else
		guiCountDown.text = countDown.ToString();
		yield WaitForSeconds(1);
	}

	
	guiCountDown.enabled=false;
	drivingScript.enabled=true;
  
}

I get the error: BCE0019: ‘enabled’ is not a member of ‘UnityEngine.Component’. (14,23)/ (29,23)
Any ideas where I have gone wrong?

It’s fixed now. I just removed the quotation marks from PlayerCar on line 14. it now reads:

var drivingScript = car.GetComponent(PlayerCar);