Snapping Objects Together in 2D Scene

Hello,

I am new to Unity, so I apologise if this is something really obvious, but after a lot of searching I still cannot figure out: how do you snap objects together in a 2D scene?

I have a sprite sheet which contains a number of tiles which I intend to use to build up the game scene, and I need to snap these tiles together to build up the platforms, I can’t find anything though which will let me snap the objects together, and instead I have to manually try to align them (which is much harder than it sounds with shaky hands!)

See below my scene for an example of two of the objects in question that need to be aligned together.

In case it is of use to know - I created these game objects by dragging the assets from the assets window directly on to the scene which created the game objects with a sprite renderer.

use “V” it selects a verticy which you can snap to another object’s verticy

In case anyone else finds this. You have to have the scale tool selected (square box) then click on one of the blue dots in the corners while hold “V”. Then drag X or Y.

Look this page

Hope to solve your problem