Hi to all.
Is there an event in Unity, after scripts compilation? I need it exactly after compilation in Editor/
You might try AssetPostprocessor.OnPostprocessAllAssets. I think it should be called after scripts are “imported” (i.e. compiled).
Hi to all.
Is there an event in Unity, after scripts compilation? I need it exactly after compilation in Editor/
You might try AssetPostprocessor.OnPostprocessAllAssets. I think it should be called after scripts are “imported” (i.e. compiled).