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The toon shaders have outlines, but also change the shading of the object. I'd like to show an outline without affecting the rest of the shading. Also if possible, only show outline around the perimeter of the object and not on edges in the middle. I have no idea how to program shaders, so if anyone knows how to do this or can point me in the direction of a shader that already exists, I would appreciate it greatly. Thanks!
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Find and download the Strumpy Shader Editor in the Asset Store (it's free!) and you can probably get exactly what you want to. direct link to thread
Apr 23 '11 at 05:13 PM
Teare
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http://www.unifycommunity.com/wiki/index.php?title=Shader_Archive Try looking through these.
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Do you want just an outline or an outline with a shading model inside such as a outline diffuse
Peter, I'm not sure what you mean by those options in comparison to each other. I just want a model to look normal (such as the standard diffuse or diffuse bump shader, except with an outline around the whole thing. You see this kind of effect in a lot of games, such as when the mouse is pointing at the object being outlined.