I can't get my blender file to show up in Unity

So my friend made a model of a house… however, there’s one problem. When I export the .blend file as a .fbx and load it up in unity… it doesn’t show up.

This is how the house looks in blender. Could that be the issue as to why it doesn’t show in unity? I tried removing the wireframe and everything. I just can’t seem to get it working
[19601-screen+shot+2013-12-21+at+11.49.33.png|19601]

Ninja edit: When I mean it doesn’t show up… it doesn’t render in the scene. The objects are there, but it’s not being rendered.

Hello,

Blender occasionally changes it’s file format to work with newer features, or just as a general improvement, so sometimes data is lost when opening blender files created in newer versions of blender, with an older version of blender.

The best solution would be to update your version of blender to the latest one. Blender is always backwards compatible, but not always forwards, so keeping with the latest version ensures no loss of data :slight_smile:

Hope this helps,
Benproductions1