|
I am trying to remove a rigidbody from an instantiated object after x more are instantiated after it.Here is my script :
Also the script only instantiates a cube if counter++ is at the bottom like it is now. Any help would be appreciated.
(comments are locked)
|
|
I think this should work Nope. Already tried that. Doesn't work.
Apr 22 '11 at 04:34 AM
anonymous 2
(comments are locked)
|
