is there any way I can create like a package file that co-exist with my actual unity project on android? so that I can load stuff into project from this external package file?
asked Apr 21 '11 at 03:27 PM
Asset Bundles seem like the most obvious answer. They are a pro-only feature, though.
note: created asset bundles would be in a folder "StreamingAssets" inside of your "Assets" folder in order to compile them correctly.
Hope that helps.
answered Apr 21 '11 at 03:32 PM