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If I open a scene, and do nothing and then it save, the file is modified, and a binary diff shows non-trivial modifications. This is making sharing work with git somewhat frustrating. I understand that they are binary files, so we can't both edit them at once, but even looking at a file is going to cause merge conflicts. Is there any tool that exists to diff two scene files (actually any unity binary file) and determine if any actual data has changed?
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If you don't change anything, why would you save it?
a) because you might have changed something. b) if you changed a prefab, it doesnt show up as saved until you save the scene or exit. i need to be able to diff prefabs too - same format.