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I was wondering if there were any way to show text over an object(at the objects location) in Editor mode only, done programmatically?
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The solution I found to closest match this problem was in using the Handles.Label function. It seems to do the trick.
http://unity3d.com/support/documentation/ScriptReference/Handles.Label.html as an added Editor only encase the calls within #if UNITY_EDITOR defines
Jul 18 '12 at 05:52 PM
MSylvia
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+1 This is the ovious efficient way to do it :) -1 nevertheless, it's bugged. Labels always show up, even when they're behing camera. This leads to weird messy and bothering things drawn on screen regards.
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A text gizmo, I'd love that. Please vote for it at http://feedback.unity3d.com
Indeed, that would've been exactly what I need.