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Hi, I'm pretty beginner with Unity, and I'm having problems with a model that I just inserted on the game. The model it's a monster, I have added to him a character controller and both scripts enemies of Lertpz Tutorial, one for Enemy Damange and the other to attack the player. But when my monster tries to attack me... It follows me backwards he tries to catch me with the ass :S (he is a kind of demonic dog). Anyone knows what is happening?
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This sounds much scarier than the regular old dreary forward-facing monster. It'll set your game apart from others. Keep it. Or, set the rotation on the Z axis to 180 and it'll flip around. The rotation may be a deeper issue with how the monster was modeled and what coordinate space the editing software was putting it in. It sounds like it has the proper "up" direction, so maybe you can rotate the monster in the 3D software and re-export it. Then Unity will have a properly oriented monster. LOL, I think I'd laugh if I seen that =P.
Apr 20 '11 at 02:40 PM
Justin Warner
Nah flaviusxvii is right that sounds cool and i have not seen it before in games :)
Apr 20 '11 at 04:06 PM
MC HALO
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