Which is the best option (Procedurally world generation save)

Hi,

well I had a question, I created a procedurally world using a seed, it’s recommended to save the created world in a texture? Or that doesn’t matter, because the world will generate like before…

I don’t know what is the best answer, so… What’s your opinion?

PD: The player cannot edit the terrain.

Thanks in advance.
Bye.

You can just save the seed. If the seed always results in the same world then there’s no reason to save anything else.