Exporting a package

hi, I am wondering if i can export an existing unity project as a package file and then email it to myself. This way I can access the project the moment it was when I exported it on a different pc.

I tried on pc_1:

Edit->Export Package..(with include dependencies checked)

Then I named it and saved it in the same directory with the assets (e.g., projectName_Data, bin, Library and Temp). I zipped the entire folder.

on pc_2:

I extracted the contents then opend the package unity file (it looks like a scene file) and none of the animation file were included and all previously attached scripts read as "MonoBehaviour" missing prefabs if any.

Maybe I just need to keep trying that (the above)? I am concerned if that is the solution, b/c it did not work the first time.

You should just zip the project folder instead. Packages aren't really intended for entire projects.

Whenever I have exported a package your result has always happened to me. It looks like it is possible to make it work though. Follow this link, hopefully that will set you straight.

http://forum.unity3d.com/threads/76567-Car-Tutorial-Trying-to-isolate-the-prefab

Maybe make sure the scene files are also selected when u include depencies…? Seem to work for me

FYI, I have developed a tool for managing several unity packages in and between project, you can find it on the asset store under the name Custom Package.

Hope this will meet your expectations.