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I want to make enemies enemy encounter objects Player, when the enemy to enemy collision objects Player three times, the object is converted to an object thing Player Will the program how to write?
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you could try something like this...
what your issue could have been is that you distroyed the GameObject before you instantiated the "thing" object. I want to an enemy hit player . Player can change the other cube(d). I can enemy hit player ,than player destory.but I cannot change cube(d). Will the program how to write?
Apr 16 '11 at 08:53 AM
shelin
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Can you rephrase the question please? To many grammar errors to understand it for me... Not to be rude, sorry. Did you want it so that when an enemy hits/collides with a Player, it changes in to thing....?