Hi, I recently started playing with Unity 3.0 (the free edition), in particular i'm messing with one demo inside the "Procedural examples" package, Lightning Bolt (the C# code). I have a very simple library that does basic text communication with my public server (fixed IP) over Socket() on port 80 (it's a very simple HTTP/1.0 self-written server). It all works very well when deployed for PC or Mac, I can't say the same for the Web Player deployment, where, beside having a Socket Policy Server answering to 843/tcp, Socket communication just don't work. Monitoring using Wireshark shows that 843/tcp communication goes well till the end (connection gets closed after FIN), but then, the communication with my server stops here.
asked Apr 15 '11 at 09:20 AM