Camera Rotation

Hello there guys,

I am making a 3RD person game and I am using the standar MouseLook script that came with the first person controlller, I allready have my own animated model and a camera with a pivot at the right place, but the only thing I need to change is that the MouseLook script is only enabled when I hold the left alt key. if you could just give me an edited version of the mouselook script then I would be very happy, thanks alot!

Just add

if (!Input.GetKey(KeyCode.LeftAlt)) return;

as first line of Update() function in your mouselook script