Cube not moving when pressing arrow keys??

I am following Jonathan Weinberger’s tutorial series, and on his first video he shows you how to make a cube move left/right/up/down.

This is the C# coding he uses to accomplish a left right movement.

transform.Translate (Vector3.right * Input.GetAxis (“Horizontal”));

The problem is, when I click play, the cube does not move when I press the arrow keys. Now, I’m not sure if this is due to a different version of Unity or not… I have 4.2.2. I am running a macbook pro. Arrow keys work fine with everything else, just not when I hit play and try to get the cube to move.

Here is the whole script I am using.

using UnityEngine;
using System.Collections;

public class Player : MonoBehaviour {

public float playerSpeed = 5.0f;
	
// Use this for initialization
void Start () {
	
	//Player start position when games starts.
	
	//Player at X,Y,Z
	
	transform.position = new Vector3(1, 0, 0);
	
	//player to move left/right/up/down
	
	//player (gameobject) aka transform to move when I press arrow keys.
	
	transform.Translate (Vector3.right * Input.GetAxis ("Horizontal") * playerSpeed * Time.deltaTime);
	
	
	

}

// Update is called once per frame
void Update () {

}

}

Please Move the movement code to the start function.
The start function is not very good for input.

got it

transform.Translate(Vector3.forward * Input.GetAxis (“Vertical”) * playerSpeed * Time.deltaTime);