|
I'm having a hard time figuring out how to use player prefs to save and load the game(automatic at game start) in c#. It doesn't help that most of the things that should be saved are of the bool type, and it only seems to take int and strings, do I really have to convert all my bools if so, what would be the cleanest way to do that? So how would one go saving and loading bool types?
(comments are locked)
|
