Hey guys, I have a pretty simple question I think.
My playable character is a box collider and my ground is a mesh collider. My player freaks out when its on the mesh collider. What would be the easiest way to get around this? I'm assuming it's going to be a script related problem.
Edit: To be more specific, I'm trying to create basic physics. I want one object with a higher momentum to hit an object with a lower momentum, and have the lower momentum object bounce back. When I just had a char cont. nothing happened when I hit the other objects. I added the box collider and now they move when I hit them but my playable char is bouncing around as I move. The playable char is just a cube right now btw.