My first Unity project.. Trying not to ask too many dumb questions..
How do i rotate my uvw coords?
I imported my objects from Max using FBX and my texture coordinates are rotated... so i thought i could just rotate them somewhere but i can not find where to do that?
Currently i am just rotating my textures in photoshop and resaving but that seems like a silly way to do things.
From my other research it would seem that i have to write a little script to do this like you seem to have to do with everything in this editor.... It would look like maybe i will be learning how to create my own editor or inspector or something like that in the near future.
Love Unity but am finding on my first project that it is a little bare right out of the box.
answered Apr 06 '11 at 08:11 PM