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Terrain generation at runtime?

Is it possible to have a game where when you run around it generates the terrain as you go? Like every time you go to a new terrain it generates terrains all around it so you constantly have new places to go?

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asked Apr 05 '11 at 06:59 PM

logty gravatar image

logty
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It's called Minecraft. :)

If you mean a Unity implementation, check out this thread on the forums.

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answered Apr 05 '11 at 07:11 PM

e.bonneville gravatar image

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Thanks for the link! I was thinking of minecraft when I wrote this post, one wuick question though, in unity how could you only render certain faces of the cubes? (ie like the faces touching air)

Apr 06 '11 at 06:35 PM logty

The thread link I provided you goes through that in detail; however, here's a link to the specific page in which this topic is discussed: http://forum.unity3d.com/threads/63149-After-playing-minecraft.../page3?highlight=playing+minecraft

Apr 06 '11 at 07:18 PM e.bonneville
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asked: Apr 05 '11 at 06:59 PM

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Last Updated: Apr 05 '11 at 06:59 PM