Profiler: Crowdmanager.update?

Hi there Uniteers, I have searched the web but I can’t find any information about this. I am trying to identify elements that drags on our performance, and within my profiler I have a category under “CPU Usage” that is named “CrowdManager.Update” I have no idea what it is, and I can’t find any information about this. My best bet is it have something to do with the Nav Mesh Agents we have in our scene.

Okay, I played around with it and I figured out it had something to do with the Nav Mesh Agent on my characters. I was able to remove this performance by simply disabling the Nav Mesh Agent. What specifically CrowdManager is, I still don’t know.