Unity is set to LandScape right, Xcode is set to landscape left. Only like this will the game appear correctly. Now, whenever the keyboard appears, or if Keyboard::init is called in appcontroller.m, the iOS apps view switches to portrait.
How can this be solved?
Unity 3.3 Xcode 3.2.6 iOS SDK 4.3
I'm already calling
iPhoneKeyboard.autorotateToPortrait = false; iPhoneKeyboard.autorotateToPortraitUpsideDown = false; iPhoneKeyboard.autorotateToLandscapeLeft = false; iPhoneKeyboard.autorotateToLandscapeRight = false;
asked Apr 04 '11 at 08:55 AM