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Unity is set to LandScape right, Xcode is set to landscape left. Only like this will the game appear correctly. Now, whenever the keyboard appears, or if Keyboard::init is called in appcontroller.m, the iOS apps view switches to portrait. How can this be solved? Unity 3.3 Xcode 3.2.6 iOS SDK 4.3 I'm already calling iPhoneKeyboard.autorotateToPortrait = false; iPhoneKeyboard.autorotateToPortraitUpsideDown = false; iPhoneKeyboard.autorotateToLandscapeLeft = false; iPhoneKeyboard.autorotateToLandscapeRight = false;
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