i’ve looked around but i really can’t find an answer this.
lets say i want to make a fighting game, and there is a sprite animation that involves the character extending his arm to punch. My question is: how exactly would i go about making that arm have its separate collider during the animation? I know there are a lot of fancy frameworks out there like 2d toolkit, ex2d, sprite manager, etc but i can’t find any specific info or tutorial that focuses on this type of interaction.