I'm using svn for version control in my current project.
But baked lightmaps using beast only show up correctly in the computer that baked them.
When we update from svn the lightmaps look all wrong on the scene.
"External Version Control Support" is enabled.
We tried rebaking the lightmaps several times with and without "Lock Atlas" enabled and we tried a clean checkout of the project, nothing seems to work.
Has anyone had a similar problem? What could be the problem?