x


Unity modules for iOS?

Hi everyone! I was wondering whether I'd be able to build an app natively in XCode that uses Unity modules to handle 3D viewers of an object. This is for an educational app that includes mostly video, text, etc, but I'd like to also include a few "3D viewers" where the user can rotate and zoom in on a 3D object. In other words, I'd like to build my app mostly in XCode and then use Unity to render a few interactive 3D views. Does Unity offer this type of functionality or would I have to build the entire app in Unity? Thanks!

more ▼

asked Mar 30 '11 at 08:18 PM

walid gravatar image

walid
12 2 2 2

(comments are locked)
10|3000 characters needed characters left

1 answer: sort voted first

This is very much possible, but I don't know exactly how to do it. Probably you'd build an XCode project and implement Unity somewhere in there. This process was done with Rabbids Go Phone.

more ▼

answered May 07 '11 at 11:36 PM

SpeedySpikes gravatar image

SpeedySpikes
55 6 6 14

(comments are locked)
10|3000 characters needed characters left
Your answer
toggle preview:

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this question

By Email:

Once you sign in you will be able to subscribe for any updates here

By RSS:

Answers

Answers and Comments

Topics:

x2000
x1963
x360
x347
x6

asked: Mar 30 '11 at 08:18 PM

Seen: 1220 times

Last Updated: Mar 30 '11 at 08:18 PM