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Pointlights problem

Hi everyone. I have a game were it is night, that means no sunlight except the standard lamps. But now the problem is, if i'm using only 3 of the standard lamps in the terrain, the whole terrain has light again, but that isn't my mention. I want to put 20 standard lamps in my terrain but after putting 3 in the terrain the whole terrain gives light in lines?

I want my terrain like this Example (The lightning)

Please someone can help me?

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asked Mar 30 '11 at 03:51 PM

Ilias gravatar image

Ilias
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Someone can help?

Mar 31 '11 at 09:21 PM Ilias
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You could make the light radiuses (radii) smaller, but I worry that too many point lights won't render well. Look into Light Mapping (Baking), the docs are pretty good.

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answered Mar 30 '11 at 03:56 PM

DaveA gravatar image

DaveA
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It doesn't works, i tried to fix a lightning map but none.

Mar 30 '11 at 04:13 PM Ilias

I'm not sure what you are struggling with. In the editor you can easily change the lighting at design time to see how it affects the scene by editing the light radius and intensity settings.

Playing with these properties should give the desired affect.

Mar 30 '11 at 05:45 PM Meltdown

Actually in my experience, several point lights render fine. The problem is how many of them are allowed to be pixel lights rather than vertex lights. I would check the quality settings and increase the amount of pixel lights... see if it solves the problem.

Mar 30 '11 at 06:30 PM Jason B

@Jason B. It doesn't works. i tried it, and it give not enough light. If i put more standard lamps, the light will removed. There is no light anymore. @Meltdown. I don't understand your comment. were can i find the editor? and how can i change the lighting at design time?

Mar 30 '11 at 10:28 PM Ilias

someone help please

Apr 02 '11 at 04:05 PM Ilias
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asked: Mar 30 '11 at 03:51 PM

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Last Updated: Jul 16 '11 at 10:28 PM