Hey all, just a quickie.
i have a score collector that 'collects' through out each level scores, achievements etc.
it is stored until the last scene were the GUI will display all this;
my questions is how do i make my labels or text display and do math functions, like... you see: "5 power ups X 100 points = 500"
var Collector: GameObject;
function Start () {
Collector = GameObject.Find("Collector");
}
And on the function OnGui i'd like to do this;
GUI.Label (Rect (10, 10, 100, 20), "Tackled '+tackledamount' X DO MULTIPLY by 100 = "answer" ");
... yeh that looks terrible.. but i want it to end up on screen as;
"Tackled X times 100 points = X"
... and the values i want to grab from the script "Collector"... so i dont know how to take those value and use them in this GUI script or how to do the math on them on the gui?
Matty