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How would I make 2-3 background planes (with textures for the backgrounds) move at different speeds as the player moves through the level to give a more lively feel to the game? Like hills move slower then buildings in front of the hills all an orographic camera with 2d images?
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http://unity3d.com/support/documentation/ScriptReference/Transform.Translate.html That moves the the objects (Background or w/e to the camera, should work well for a 2D game, might need to change Vector3.right to Vector3.up or Vector3.forward. Good luck! Oh, and to change the speed, change Time.deltaTime.
Mar 26 '11 at 09:08 PM
Justin Warner
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