I’m still learning Unity3d and I have made a main menu out of gui window and its buttons made of gui buttons. When i click a button, i want to go to a new window. How is that? thank you for the answers! really appreciate it.
This is my main menu scode:
using UnityEngine;
using System.Collections;
public class cameraScript : MonoBehaviour {
private Rect mainmenu = new Rect (0,0,Screen.width,Screen.height);
public Texture start_btn;
public Texture learn_btn;
public Texture about_btn;
public Texture ext_btn;
public GUISkin mainSkin;
void OnGUI()
{
GUI.skin=mainSkin;
mainWindow();
}
void mainWindow()
{
mainmenu = GUI.Window(0, mainmenu, mainwFunc, "");
}
void mainwFunc(int winID)
{
if(GUI.Button(new Rect(50,150,150,50),start_btn))
{
AutoFade.LoadLevel(1, 0.25f, 0.25f,Color.black);
}
else if(GUI.Button(new Rect(50,200,150,50),learn_btn))
{
}
else if(GUI.Button(new Rect(50,250,150,50),about_btn))
{
}
else if(GUI.Button(new Rect(50,300,150,50),ext_btn))
{
}
}
}