Ok so i have a deadline for this project and this bug is really slowing me down. When i switch normally, nothing happens, but when i select my “Player” gameobject, and then switch from “game” to “scene”, it will just crash unity without any errors or anything.
What could be the cause of this? I sent a bug report to unity but I’m in a bit of a hurry to find something to make this work again like before.
There are zero scripts written by me which run in editor yet so I doubt I caused this crash with my scripts…
edit: after playing around with it for a while, i noticed it crashes only when “Mesh renderer” is enabled, but its a plane (2D game) and it isnt casting nor receiving shadows. What could be the cause of this?