3d object outline shader

Hello, I’m a unity3d beginner.

My question is outline shader.

I try to use a cartoon shader. but shader is not perfect.

Plz look at the picture …

I want to make a outline like a picture … !

How can draw the outline ? plz help me !

There are a couple of ways you could go about this:

  1. This seems to be very similar to trying to get a Wireframe effect. IF your platform is PC before GL.Wireframe there were algorithms made such as :
    Barymetric Wireframe and Wireframe Script

  2. The Asset Vectrosity

  3. From the images you’ve shown it looks like you just want the outline of each face, you could create a texture with a Line around the edge and a black/white center and then alpha blend it to make it translucent if that’s what you need.

Most of these are just Ideas but I hope they can assist you in finding the answer you need :slight_smile: