Include .txt files in build

Hi guys, I’m making a game where maps are saved in specific folders with .txt files.
I want the files to be included in the build ( the game is for android ) so that when the user install my app, the files are already there to be read.
There is a path that I can use?
Is it possible?

Text files can be referenced in scripts as TextAsset. Then you can simply get contents of it in your script.