Hey everyone anyone know how to keep randomly instantiated objects from spawning on top of other objects like walls or previously spawned objects.
here's the random spawn script:
asked Mar 17 '11 at 01:29 AM
Put an object that detects collisions within the spawn range, upon collision it deactivates that spawn or displaces the spawn to a new location.
answered Mar 17 '11 at 02:04 AM