I have the next code, so i just want to make some delay for ShowPoints.
public int Points;
public bool ShowPoints = false;
totalKIlls ++;
ShowPoints = true;
if (ShowPoints = true); {
Points += 100; }
\\\\OnGui\\\\\
if(ShowPoints == true)
GUI.Label(new Rect(Screen.width/2-50,Screen.height/2-25, 100, 50), ""+Points);
i’ve tried to make it throught yield and couroutine but it give me errors, any ideas?