Hello,
I am trying to make a Pinball that has a "Mirror Ball" look to it. This Pinball doesn't really need to reflect what's around it, just needs to look like it's a highly-polished piece of chrome.
In other words, the texture shouldn't rotate with the ball, but always look pretty much the same form the perspective you are playing from.
I am developing this for mobile, so I need the shader to be fairly simple. Here are some examples of exactly what I am trying to do (I can't seem to figure out how to get an effect like this with any of the built-in shaders.)
As you can see from these two screenshots, what Pinball HD appears to be doing is just have a static reflection-type texture on the Pinball. You can see the pinball looks identical in the two shots, and it's just at slightly higher angle in the second image.
I don't need the reflection on the table, just a basic shader that doesn't rotate with the 3D Object.