I'm new to the game development scene and have just been playing around a bit with a 2D Tower Defense style game for iPhone. I'm attempting to use SpriteManager to manage my sprites, but I can't seem to properly reference the SpriteManager class in my script. I heard some rumblings on the original SpriteManager thread about adding a Plugins folder to my Assets directory and placing the scripts in there to allow proper referencing, but even then the "SpriteManager" bit of my
script remains determinedly un-yellow in Unitron.
Any Advice on what I might be doing wrong? Are plugins a Pro/Mobile only feature?
asked Mar 13 '11 at 05:02 AM
It's not going to change color in Unitron regardless of whether it works. Plugins are Pro-only but that only applies to plugins, not scripts; putting something in a folder called "plugins" doesn't make it a plugin. See here: http://unity3d.com/support/documentation/ScriptReference/index.Script_compilation_28Advanced29.html
answered Mar 13 '11 at 06:31 AM