The rest of my scene’s lighting is normal. And it’s not just my project, it does this in all my projects now. I have one directional light with lightmaps and my ambient light is set to light grey.
I am having this same issue now. My terrain is mostly yellow/orange. I have looked at my player settings and I’m still using “Forward” rendering path with “Gamma” color space. Nothing should have changed. I’ve tried different shaders and materials. I’ve also tried re-doing my global illumination lighting settings. Nothing seems to work so far.
I’ve tried messing with my directional light settings, and yes the color of light is yellowish-white, but darkening the color does not fix the problem.
I recently upgraded from a Unity 5 beta version to the Unity 5.0.1 full version (personal edition). And that’s when I started having this problem. I’m not sure whats causing it.
I was using SteamVR plugin develop VR game and had the same issue, I tried change the Color Space does not work for me. I closed the Unity and recover the terrain data from back up file it worked.