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Wait for animation end - Sprite Manager 2

Hi,

is it possible to stop the excecution of a script as long as an animation is playing?

something like this:

if (XXX)
{
  mySprite.PlayAnim(0);
  //function wich stops the script, as long as the animation plays
  //function after animation is done
}

Thanks

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asked Mar 11 '11 at 02:45 PM

Dedede gravatar image

Dedede
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asked: Mar 11 '11 at 02:45 PM

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Last Updated: Mar 11 '11 at 02:45 PM