more guitexture in void ongui

I have to put multiple images on the screen (GUITexture) but as soon as I press play these images appear all at once, I would like to know: what the script to disable all the scripts to run only the image with a given name?

You should use OnGUI(), you can control gui textures or any other data in OnGui function using Bools.

if(showpicture1){
//gui picture 1 stuff }

if(showpicture2){
//gui picture 2 stuff }