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I'm working on a project that's been developing in Source for a while now, but we'd like to move over to Unity. One aspect of concern, however, is the amount of effort we've put into animations, especially facial animations, using Source's FacePoser tool. Ideally we'd like a direct port from FacePoser to animation in Unity, but initial searches on that front don't seem promising. Can anyone provide a workaround or even third-party tools for conversion, or is manually replicating FacePoser using Unity's Animation Events the best bet? Thanks.
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