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GUI.Box(new Rect(10.0, 10.0, Screen.width * (2.5/6.55), Screen.height * (1.0/6.3)),"Welcome "+ loginArray[1]); it shows error CS1502: The best overloaded method match for `UnityEngine.Rect.Rect(float, float, float, float)' has some invalid arguments error CS1503: Argument errors help me sort out this
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